Research on the Professionalization of E-Sports in China under the Age Restriction
Abstract
The current hot development of China's e-sports industry has led to an increasingly worsening of underage gaming addiction. Recently, the National Press and Publication Administration issued the Notice on Further Strict Management to Effectively Prevent Minors from Being Addicted to Online Games for restricting the training and competition of underage e-sports professionals and the game length of underage players, which to some extent conflicts with the professionalization of e-sports in China. This paper aims to study the professionalization of e-sports in China under the age restriction, and analyze whether the underage competition regulations on e-sports have an impact on players’ participation through SPSS. Take one phone game as an example, the participation ban on the underage does not generate much restrictions on players though it does affect some e-sports geniuses’ career path. However, the negative impact of e-sports on young people and the low cultural literacy of e-sports players is widespread in China. This paper tries to seek a healthy path for the professionalization of e-sports in China under age restrictions to minimize the negative effects brought by e-sports, explore how to enhance the influence of e-sports and promote the development of e-sports industry.